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Tomb Raider: Legacy of Atlantis Includes AI Disclosure

Tomb Raider: Legacy of Atlantis Includes AI Disclosure

eurogamer.net
Thursday, June 4, 2026
  • •Tomb Raider: Legacy of Atlantis now features an official AI-assisted content disclosure on Steam
  • •Developers Crystal Dynamics state that AI tools were used only for iteration and all assets were human-refined
  • •The remake of the original Tomb Raider is now scheduled for release on February 12, 2027
  • •Tomb Raider: Legacy of Atlantis now features an official AI-assisted content disclosure on Steam
  • •Developers Crystal Dynamics state that AI tools were used only for iteration and all assets were human-refined
  • •The remake of the original Tomb Raider is now scheduled for release on February 12, 2027

The upcoming game Tomb Raider: Legacy of Atlantis features an official AI-assisted content disclosure on its Steam page, sparking renewed debate over the use of generative tools in video game development. Following a trailer reveal during the PlayStation State of Play event on June 3, 2026, the game's page confirmed that AI-assisted tools were utilized to support early exploration and temporary development content. The developer states that any assets created with these tools were replaced or refined by human creators to align with the team's artistic vision.

Crystal Dynamics, working alongside Flying Wild Hog on this remake of the original Tomb Raider, clarified its stance in a statement to Eurogamer. A company representative noted that they leverage such technology to help teams iterate on ideas faster and more efficiently, while maintaining that all final content in the product is human-crafted. The goal is to empower developer flexibility and creativity to deliver high-quality player experiences.

The announcement of this remake, which is now scheduled for release on February 12, 2027, on PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch 2, highlights an ongoing tension in the industry regarding disclosure requirements. Opinions on the necessity of these tags vary significantly. For instance, Tim Sweeney, the head of Epic Games, recently argued that disclosure for game stores makes little sense as AI is expected to be involved in nearly all future production. Conversely, other industry figures, including game director Konrad Tomaszkiewicz, have expressed skepticism, suggesting that excessive AI involvement may compromise the soul of a creative project, though they acknowledge some potential utility during development. The disclosure for Tomb Raider follows similar industry incidents, such as the debate surrounding AI artwork in the game Crimson Desert, where some assets meant for temporary use reportedly made it into public visibility despite developer assurances.

The upcoming game Tomb Raider: Legacy of Atlantis features an official AI-assisted content disclosure on its Steam page, sparking renewed debate over the use of generative tools in video game development. Following a trailer reveal during the PlayStation State of Play event on June 3, 2026, the game's page confirmed that AI-assisted tools were utilized to support early exploration and temporary development content. The developer states that any assets created with these tools were replaced or refined by human creators to align with the team's artistic vision.

Crystal Dynamics, working alongside Flying Wild Hog on this remake of the original Tomb Raider, clarified its stance in a statement to Eurogamer. A company representative noted that they leverage such technology to help teams iterate on ideas faster and more efficiently, while maintaining that all final content in the product is human-crafted. The goal is to empower developer flexibility and creativity to deliver high-quality player experiences.

The announcement of this remake, which is now scheduled for release on February 12, 2027, on PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch 2, highlights an ongoing tension in the industry regarding disclosure requirements. Opinions on the necessity of these tags vary significantly. For instance, Tim Sweeney, the head of Epic Games, recently argued that disclosure for game stores makes little sense as AI is expected to be involved in nearly all future production. Conversely, other industry figures, including game director Konrad Tomaszkiewicz, have expressed skepticism, suggesting that excessive AI involvement may compromise the soul of a creative project, though they acknowledge some potential utility during development. The disclosure for Tomb Raider follows similar industry incidents, such as the debate surrounding AI artwork in the game Crimson Desert, where some assets meant for temporary use reportedly made it into public visibility despite developer assurances.

Read original (English)·Jun 3, 2026
#tomb raider#crystal dynamics#generative ai#steam#game development#flying wild hog